New Knald 1.1.0 Beta Release!

 
Since the initial 1.0 release of Knald we have been hard at work developing new features and adding improvements. The Beta has been underway for a while now and we think it’s about time that you might like to try it out!
 

What’s changed since Knald 1.0?

 

New Features, Improvements and Optimizations

 

  • Added our new next generation baker.
  • Added support for Cavity maps in The Baker.
  • Added support for Convexity maps in The Baker.
  • Added single a dual channel curvature maps to The Baker.
  • Added “P” hotkey for 3d preview viewport.
  • Added a new Lys style contrast slider to Concavity & Convexity.
  • Added a new settings/preferences management system
  • Added additional 3d preview controls to settings system.
  • Added low poly mesh refresh when mesh is modified externally. -You must hit bake for the changes to the mesh to appear in Knald.
  • Added next-generation DDS export including high performance support for BC6H/BC7/11_11_10 formats.
  • Added single channel image space curvature.
  • Added support for copy/paste (CTRL+C/CTRL+V).
  • Added the ability to load/save Knald settings to a file (.ksf).
  • Fixed beta documentation link from the help menu.
  • Improved Anti-aliasing quality on tangent space normals.
  • Mesh processing improvements.
  • The Knald Demo now supports the full 1.1.0 feature set.
  • Updated to latest FBX standard.
  • Miscellaneous improvements and optimizations.

 

Bug fixes

 

  • Fix for issue where certain saved settings might not be persistent in some cases.
  • Fix for various modifier key sticking issues in 3d preview and settings cluster.
  • Fix for very large TIFF files (8k) not opening correctly in Photoshop.
  • Fixed a few minor GUI related issues.
  • Fixed an issue where some GUI element positions were not saved correctly in the configuration .ini.
  • Fixed an issue where under some circumstances baking -MeshAO in Integrator mode after using the baker caused a crash.
  • Fixed an issue where vertex colors were not rendered correctly for non-square textures.
  • Miscellaneous bug fixes.

 
You can grab the new beta build from https://www.knaldtech.com/knald-1-1-0-open-beta/