Build Number: 20131029002 – October 29th, 2013.
Knald Technologies is now on Facebook and Twitter! Like us on Facebook Here & Add us on Twitter Here.
New Features, Improvements and Optimizations
- Made significant improvements to the responsiveness and quality of ColorToNormal mode. Maps are now more vibrant & the sliders now work much better in relation to one another.
- Added quality improvements to Transmission where open meshes are automatically capped before rendering. This will mean there is no need to paint out these areas as was the case previously.
- The FBX (.fbx) file format is now supported in the 3d preview.
- Panning of imported meshes (.obj/.fbx) is now available in the 3d preview. Press and hold MMB to pan meshes.
- Anisotropic filtering has been added in the 3d preview.
- Improved startup performance in cases when there is no network connection.
- Improved rendering responsiveness.
- Miscellaneous performance improvements.
Bug fixes
- Fixed various issues where textures exported incorrectly on AMD and nVidia GPUs with some drivers.
- Fixed bug where MeshAO couldn’t be activated after loading a heightmap.
- Implemented workaround for OpenCL initialization issue on nVidia GPUs with drivers prior to 320.18.
- Fixed various installer issues.
- Various fixes for high DPI displays.
- Fixed various UI bugs.
- Fixed various 3d preview bugs.
- Miscellaneous bug fixes.