Build Number: 20131029002 – October 29th, 2013.

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New Features, Improvements and Optimizations

  • Made significant improvements to the responsiveness and quality of ColorToNormal mode. Maps are now more vibrant & the sliders now work much better in relation to one another.
  • Added quality improvements to Transmission where open meshes are automatically capped before rendering. This will mean there is no need to paint out these areas as was the case previously.
  • The FBX (.fbx) file format is now supported in the 3d preview.
  • Panning of imported meshes (.obj/.fbx) is now available in the 3d preview. Press and hold MMB to pan meshes.
  • Anisotropic filtering has been added in the 3d preview.
  • Improved startup performance in cases when there is no network connection.
  • Improved rendering responsiveness.
  • Miscellaneous performance improvements.


Bug fixes

  • Fixed various issues where textures exported incorrectly on AMD and nVidia GPUs with some drivers.
  • Fixed bug where MeshAO couldn’t be activated after loading a heightmap.
  • Implemented workaround for OpenCL initialization issue on nVidia GPUs with drivers prior to 320.18.
  • Fixed various installer issues.
  • Various fixes for high DPI displays.
  • Fixed various UI bugs.
  • Fixed various 3d preview bugs.
  • Miscellaneous bug fixes.